AI Insights · Timothy · April 2025
Top 5 First Person Games in Belgium: Q1 2025 Performance Overview
Discover the performance trends of the top 5 first person games in Belgium during Q1 2025, including downloads, revenue, and active users.
During the first quarter of 2025, the first person games market in Belgium showed interesting trends across various metrics. Here’s a closer look at the performance of the top 5 games, as reported by Sensor Tower.
SCHOOLBOY RUNAWAY - STEALTH by Linked Squad had a strong start with weekly downloads peaking at around 16K in mid-January. However, downloads gradually decreased to approximately 1.5K by the end of March. The game maintained an active user base, starting at 27K and declining to 9.8K by quarter's end.
I Am Security from Estoty showed a significant increase in weekly downloads, reaching a high of 20K shortly after its release in February. Weekly revenue began to pick up, peaking at $115 mid-March, while active users started at 2.5K and peaked at 36K in late February.
My Supermarket Journey by RabbitStudio experienced consistent weekly downloads, averaging around 4K. Revenue remained relatively stable, hovering around $20 to $40 weekly. Active users began at 12K, with fluctuations leading to a slight decline to 6.9K by March.
Annoying Uncle Punch Game from GOOD TO SEE YOU maintained steady downloads, averaging 3K weekly, and saw active users grow from 10K to over 20K by the end of the quarter.
Satiszone: Perfect ASMR Tidy by Sonat Technology Limited had modest revenue, peaking at $60 in late February. Weekly downloads reached their highest at 4.8K in early February, while active users increased from 2.4K to 11.9K by the end of March.
These insights highlight the dynamic nature of the first person games market in Belgium, with varying trends in downloads, revenue, and user engagement. For more detailed analytics, visit Sensor Tower.